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<html> <head> <title>pcre2_set_character_tables specification</title> </head> <body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB"> <h1>pcre2_set_character_tables man page</h1> <p> Return to the <a href="index.html">PCRE2 index page</a>. </p> <p> This page is part of the PCRE2 HTML documentation. It was generated automatically from the original man page. If there is any nonsense in it, please consult the man page, in case the conversion went wrong. <br> <br><b> SYNOPSIS </b><br> <P> <b>#include <pcre2.h></b> </P> <P> <b>int pcre2_set_character_tables(pcre2_compile_context *<i>ccontext</i>,</b> <b> const unsigned char *<i>tables</i>);</b> </P> <br><b> DESCRIPTION </b><br> <P> This function sets a pointer to custom character tables within a compile context. The second argument must be the result of a call to <b>pcre2_maketables()</b> or NULL to request the default tables. The result is always zero. </P> <P> There is a complete description of the PCRE2 native API in the <a href="pcre2api.html"><b>pcre2api</b></a> page and a description of the POSIX API in the <a href="pcre2posix.html"><b>pcre2posix</b></a> page. <p> Return to the <a href="index.html">PCRE2 index page</a>. </p>
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